Tuesday, February 26, 2019

White Wind, The Arctic Tern Journey. Ocean Shader Test



Ocean shader real time render test done in Unity. With a nodal shader editor, fully customizable, with LOD tessellation regarding distance. We have 4 examples of differents settings with same textures ( 1 for 3 x 8 bits masks + 1 normal ) The 5th sample is a example of how it works with the parameters I have exposed to create a new water surface.

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